2013
Table Of Contents
- Copyright
- Preface
- Support
- Introduction
- Tutorial
- Program desktop overview
- Functional overview
- Mouse functions and mouse modes
- Effects and effect plug-ins
- What effects are there, and how are they used?
- Saving effect parameters (preset mechanism)
- "Sound FX" (object editor, mixer channels, Mixmaster)
- Parametric equalizer (track effects, mixer channels, Mixmaster)
- MAGIX Mastering Suite
- Vintage Effects Suite (track effects, mixer channels, mix master)
- essential FX
- Vandal SE
- Analogue Modelling Suite: AM-Track SE
- Track dynamics
- Track delay/reverb (track effects)
- Elastic Audio Easy
- Automation
- Mixer
- MIDI in Samplitude Music Studio 2013
- Software / VST instruments
- Installing VST plug-ins
- Load instruments
- Loading routing settings with software instruments
- Load effects plug-ins
- Route MIDI instrument inputs
- Instruments with multi-channel outputs
- Adjust instrument parameters
- Play and monitor instruments live
- Routing VST instruments using the VSTi manager
- Preset management
- Freezing instruments (freeze)
- Tips on handling virtual instruments
- ReWire
- Tempo editing
- Synth objects
- Surround sound
- Synchronization
- Burning CDs
- Tools and wizards
- File menu
- Edit Menu
- Track menu
- Object menu
- Playback / Record menu
- Automation menu
- Effects menu
- CD menu
- Menu view
- The "Share" menu
- Help menu
- Help
- Help index
- Context help
- Open PDF manual
- Watch the introductory video
- Online tutorials
- About Samplitude Music Studio 2013
- MAGIX auto-update
- Open magix.info
- Product registration
- Download more instruments/Sounds/Soundpools
- Screen transfer - MAGIX Screenshare
- Restore original program settings
- MP3 Encoder activation
- Preset keyboard shortcuts
- General settings
- Project options
- If you still have questions
- More about MAGIX
- Index
Effects menu 409
When lengthening the audio material by resampling, very small aliasing effects may
occur. The anti-aliasing filter helps correct this. Alternatively, since this filter creates
additional CPU load, it can be activated for computation and real-time previewing.
The filter is also available for the other algorithms that use internal resampling during
pitchshifting.
Default
"Standard" applies an algorithm which usually delivers very good results, including
factors from 0.9 to 1.1, and operates in phase-locked mode to maintain the room
effect of stereo signals. For drum loops or other "beat heavy" material, this algorithm
is only partially suitable, since it can change the groove and even fade out or double
beats in rare cases.
Time compression (sample length is reduced) is more successful with this algorithm
than timestretching, i.e. it is better to reduce the longer sample than vice versa when
adjusting two samples to another.
Smoothed
A considerably more complex algorithm is used which requires more processing time.
The material can now also be used on very large factors (0.2 - 50) without bringing
about strong artifacts. The material is "smoothed", making the sound softer and
emitting it at an adjusted phase level. This smoothing is hardly audible with speech,
singing, or solo instrumentation. Problems may arise with more complex spectra
(sound mixes from various instruments or finished mixes). This algorithm is not very
well suited to drum loops and other material with strong transients. The groove
remains intact, but the attacks are slurred because of phase shifting. With small
corrections (factor ca. 0.9 - 1.1) the setting of the smallest possible smoothing value
should be used.
Recommended for:
• Orchestra instruments: String instruments, wind instruments, etc.
• Speech, single voice, and multi-voice sections
• Speech with background noise like video sound, etc.
• Synthesizer areas, guitars, etc.
Not suited for:
• Stereo mix
• Drum loops, percussion
CPU strain: very high