2013

Table Of Contents
Effects menu 415
Modulation / Special
Vocoder
The vocoder principle: Carrier material (e.g. a surface sound or a synth chord) is
affected by a modulator (e.g. language or singing) so that one gets the impression
that it is speaking or singing. Rhythmic surface sounds can also be developed if
modulated with a drum loop.
This is done via the transmission of the frequency characteristics of the modulator
(speech) on the carrier (chord).
Carrier input
Here you have to select the desired carrier sample. Some special carrier samples that
have been loaded automatically from the "Vocoder" directory are listed.
Use the "Carrier sample" check box to load any number of samples of
the current project or predefined carrier sample.
Here you can play the carrier on its own for test purposes.
Noise: This controller lets you add noise to the carrier sample. This makes sense if the
carrier material can not be modulated sufficiently or is irregular. It's good for "filling"
drum loops which have too many pauses between the beats.
Material containing all frequencies in equal amounts are particularly suitable, such as
strings, orchestra chords, broad synthesizer pads, hissing, or wind noise.
Filters
Dyna: Influences the dynamics of the modulator signal to reduce the modulation
depth of the vocoder.
This prevents two often undesired side effects of modulation: On the one hand the
volume change of the modulator signal is added to the output signal in a slightly more
moderate form, which may improve the power of the Vocoder voice. On the other
hand the low-level portions of the modulator signal are ignored in order to prevent
modulation of the carrier by breathing or noise.
Smooze: Influences the speed of adjusting the vocoder to the modulator spectrum. As
this value increases the vocoder starts to follow the modulator more slowly resulting
in softer, reverberated sound changes in the carriers.