2013
Table Of Contents
- Copyright
- Preface
- Support
- Introduction
- Tutorial
- Program desktop overview
- Functional overview
- Mouse functions and mouse modes
- Effects and effect plug-ins
- What effects are there, and how are they used?
- Saving effect parameters (preset mechanism)
- "Sound FX" (object editor, mixer channels, Mixmaster)
- Parametric equalizer (track effects, mixer channels, Mixmaster)
- MAGIX Mastering Suite
- Vintage Effects Suite (track effects, mixer channels, mix master)
- essential FX
- Vandal SE
- Analogue Modelling Suite: AM-Track SE
- Track dynamics
- Track delay/reverb (track effects)
- Elastic Audio Easy
- Automation
- Mixer
- MIDI in Samplitude Music Studio 2013
- Software / VST instruments
- Installing VST plug-ins
- Load instruments
- Loading routing settings with software instruments
- Load effects plug-ins
- Route MIDI instrument inputs
- Instruments with multi-channel outputs
- Adjust instrument parameters
- Play and monitor instruments live
- Routing VST instruments using the VSTi manager
- Preset management
- Freezing instruments (freeze)
- Tips on handling virtual instruments
- ReWire
- Tempo editing
- Synth objects
- Surround sound
- Synchronization
- Burning CDs
- Tools and wizards
- File menu
- Edit Menu
- Track menu
- Object menu
- Playback / Record menu
- Automation menu
- Effects menu
- CD menu
- Menu view
- The "Share" menu
- Help menu
- Help
- Help index
- Context help
- Open PDF manual
- Watch the introductory video
- Online tutorials
- About Samplitude Music Studio 2013
- MAGIX auto-update
- Open magix.info
- Product registration
- Download more instruments/Sounds/Soundpools
- Screen transfer - MAGIX Screenshare
- Restore original program settings
- MP3 Encoder activation
- Preset keyboard shortcuts
- General settings
- Project options
- If you still have questions
- More about MAGIX
- Index
46
www.magix.com
From MIDI to audio
If you are controlling an external MIDI synthesizer in your arrangement, you can
convert its sounds into audio tracks with the Samplitude Music Studio 2013 record
function. This is particularly recommended if you want to enrich sounds created with
your external MIDI synthesizer with audio effects, convert your project into MP3, or
burn it onto disc.
• Connect the audio output of your external MIDI synthesizer to the audio input of
your sound card.
• Set an audio track to "armed" by pressing "R".
• Start audio recording as usual. The MIDI data will be played and recorded
simultaneously via the record function. The result is an audio file that can be
edited and exported together with other multimedia files.
Tip: Do not delete MIDI tracks in the arrangement after you have generated audio
files from them, simply mute them with the "Mute" button. You can then later
change melodies and beats composed via MIDI and record them as audio files
again.
Note: If you prefer VST instruments as synthesizers, it makes more sense to use the
Track freeze (view page 355) function from the "Track" menu.
Effects
You can considerably enhance your music productions with effects. Clever use of
effects adds depth to your song and simply sounds better. Samplitude Music Studio
2013 has plenty of effects. Experiment with the various effects in Samplitude Music
Studio 2013 and learn how to use them.
Calculating audio effects
You can add audio effects in three different levels: audio objects, tracks, and in the
master. When played, effects are first calculated in the audio objects. Track effects
are then added. The master effects are added last.
First, start with the object effects to distort individual objects while other objects in
the same track remain the same. For instance, if you have saved a groove consisting
of several audio objects on one track, you can edit the last object of the groove with a
distorter.
Use track effects like reverb, etc. on any objects located on a single track. Finish off
your song with powerful master effects that have an effect on the entire song.
Effects in audio objects: Right-click on an object to open the context menu and add
an object effect. You can access the object effects directly via the context menu.
Object effects can be selected and subsequently edited via the object editor.