11.0

Table Of Contents
256 Synth objects
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In the "Flame" row you can set the note to be played twice quickly in
succession instead of only once, allowing you to program rolls and
fill-ins.
The "Velocity" row allows you to set intensity values between 0 and
16 with the mouse (left mouse click increases value, right mouse click
decreases value). Use the three buttons under the "Velocity" row to
determine how these values will affect the sound of your loop. If you
select "Volume", the velocity value alters the volume for this cell (16 =
loud, 0 = quiet). If you select "Filter", the velocity value alters the filter
strength for this cell (16 = sharp, 0 = muffled). The "None" button
blocks use of the velocity values.
The bass section (bottom half)
The bass section allows you to create the right bass lines for your
rhythm quickly. As in the rhythm row, there are two-step rows.
With the first "Notes" row, you determine the sequence of the notes,
i.e. the sound sequence.
By clicking on a cell with the left mouse button, you open a pop-up
window, where you can select the notes.
By clicking with the right mouse button, you delete a cell.
If you click on an empty cell with the right mouse button, you will see
a "Stop" symbol. This function is similar to that in the rhythm section,
i.e. it stops the bass sound at this point.
In the "Octave" row you can determine the bass octave sound.
Octave 1 creates a deep tone, Octave 3 a high tone. You can only
set the octave values if there is a note in the row above.
As in the rhythm section, there are also buttons for "Clear", "Random
notes", and a red selection field at the top border of the bass
section. The red selection field allows you to set the bass sound.
Underneath the step rows, you will also find two sliding controls for
sound adjustment. You can use the "Vibrato" control to make the
bass tone "swing" at its pitch. If the control is pushed all the way to
the right, the swing will be stronger; all the way to the left will have
no effect on the pitch.
With the "Delay" controller you can set a time for the sound to
completely fade out. All the way to the right makes the sound fade
out quickly (after approx. ¼ second); all the way to the left means
ongoing sound.