User manual

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Hold PGM_A and tap the associated Channel Button(s) 1-4
times in order to Coarse Phase Program its Output(s). Coarse
Phase adjustments oset the Phase of the Channel's Output
by one cycle of the Leading Tempo. The State LED lights red
to indicate a Coarse Phase decrement has been made.
Hold PGM_B and tap a Channel Button(s), (1-4) times in order
to Program the associated Channel Output(s). Coarse Phase
adjustments oset the Phase of the Channel's Output by one
cycle of the Leading Tempo. The State LED lights green to
indicate a Coarse Phase increment has been made.
When programming Multiples of the Leading Tempo, Coarse Phase adjustments can be very subtle. Here is why: if the Channel is
set to an integral Multiple (e.g. * 4), Coarse Phase will have no audible eect, because the Channel's Clocks are output at the same times at
each pulse of the Tempo. If the Channel is set to a non-integer Multiple (e.g. * 4.25), the Channel's clocks will drift in and out of Phase with
the Leading Tempo over a period of several pulses of the Tempo. Coarse Phase of a Multiple in this situation only aects the zero-center
of this Phase-shifting: a subtle eect.
Tips and Tricks
• It is possible to Program several Channels at once. This makes it more intuitive to create interesting timing arrangements while
Machine, Human, Mod, Mute, and Phase Programming.
• Coarse Phase adjustments override Fine Phase adjustments. In this way, Coarse adjustments return to Integral Divisors and Multipliers,
for instance, 1:1 ratio.
• Mutes are not Shifted. One could emulated a Shifted Mute by programming a large Division and Shifting. For example, this allows for
turning o a voice within a patch or stopping a sequence.
You must rst Copy a State or Bank before you can Mutate it.
• If Human Programming and you would like to use only Integer Divisions or Multiples, set Human Resolution to 100% ([PRESS] Button-3
while on Program Edit Page). This will ensure instantly perfect Programming of ‘four on the oor beats, or something similar.
• If using Shift, and changing States, turn Jumbled Shift On to preserve Shifted channels after leaving and returning States. This is useful
for creating Live modications to timing arrangements. This is also the default.
• If you would like to return Shifted channels to their original positions, turn Jumbled Shift O and then leave and return to State. This is
useful for creation Live modications to timing arrangements without messing up the original settings.
The State Select CV and Panel Control override any State stepping that occurs. So if you stepped through States with State Select Gate
and then changed State Select Panel Control, it immediately takes it back to the Panel Control (or CV) setting. For example, if you
set to State 1 then State Step (6) times with State Select Gate to State 6 and then turn the State Select Panel Control to State 2,
the next State would be State 3, as the knob position and State Select CV takes priority.
• It is possible to Program a new Variable Clock into a Muted Channel. This is useful for cueing changes during live performance.
The Shift function and Modded Channels do not activate without a Trigger or Gate patched to the Mod Gate Input. For
Shift, at least (2) Channels must be Mod Enabled. If only (1) Channel is Mod Enabled, it can only Shift with itself (i.e. no
audible eect).
• Mutating a Channel that is Programmed with a 1:1 Divisor or Multiple value will have very little eect.
• If a State or Bank is Copied and then Mutated, it is still possible to Paste an un-Mutated iteration of the associated State or Bank.
•To create more dramatic and alarming Mutations, simply repeat the Copy and Mutate procedures again… and again. In this way, it is
possible to Copy, Paste, and Mutate for easily Progranming a State or Bank.
• For a stable Tempo, once the Leading Tempo is learned, unpatch the Clock from the Leading Tempo Input. As such, to create Clock
Jitter, pre-process your External Clock before it is patched to the Leading Tempo Input. Even as the External Clock rate changes,
the TEMPI’s Variable Clock Outputs will remain synchronized with each other, as long as the External Clock remains patched to its
Leading Tempo Input.
•Self-patching the TEMPI's Outputs to the Mod, State Select Gate Input, and even State Select CV Input can be very useful. However, be
aware that self-patching to the Leading Tempo input will result in a feedback loop that causes the module to quickly reach
maximum or minimum Tempo value (unless the Channel patched to the Leading Tempo Input is set to 1:1, in which case it will
have no eect).
•To Reset to State 1, patch a Gate to the State Select CV Input and set the Combo Pot/attenuator so at Gate High, TEMPI goes to the last
State you would like to use (e.g. State 8). Next, patch a Clock or Gate to the State Select Gate Input and step through States 1
through 8. Send a Reset Gate to the State Select CV Input and at Gate Low, and return to State 1. In this way, it is possible to
sequence any number of States linearly from State 1 to State n before Resetting.