Manual

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9.1 Building big maps in Inverse Architecture (IA)
This chapter is applicable only for Inverse Architecture
9.1.1. Introduction
In this chapter we described building big maps in IA. It has differences from
classic NIA map building because we have more than 1 ultrasonic frequency, and
we need to make sure that they do not interfere with each other. Please, read
carefully.
A map is a system unit that includes submaps, stationary beacons and service
zones within which positioning of mobile beacons is ensured by ultrasonic
signals from the stationary beacons of this submap.
The main parameters of a submap are its size, frequencies, jitter codes and
TDMA position of stationary beacons, by which mobile beacons can not only be
positioned, but also determine in which submap the mobile beacon is located.
14
10
11
12
Service zone Submap1
Service zone Submap0
Mobile beacon
Stationary beacon
Submap1 tab
Submap0 (beacon 10 + 11)
Submap1 (beacon 11 + 12)
Handover zone (marked blue)
Submap0 tab
Map