User`s guide
Table Of Contents
- Getting Started
 - Using Instrumentation in a Model
 - Categories of ActiveX Controls
 - Placing ActiveX Controls in a Different Window
 - Library Reference
 - Index
 

3 Categories of ActiveX Controls
3-6
Buttons & Switches
The Buttons & Switches library contains two-state controls that change their 
state when you click on them. The block output is 
0 when the block’s state is 
“off” and 
-1 when the state is “on.” The blocks in this library differ in cosmetic 
ways, such as the image(s) shown on the block and the changes in the block’s 
appearance after you click on it. The next sections describe how to customize 
buttons and switches, and how to change the output values from buttons and 
switches.
Customizing Buttons and Switches
The table below lists some common ways to customize a block in the Buttons & 
Switches library, using its 
ActiveX Control Properties dialog box.
Task Description
Associate an image 
with a state
Press the Picture button on the On or Off panel, 
and select a graphics file. You cannot associate 
both an image and text with a state.
Associate text with a 
state
Use the 
Caption field on the On or Off panel. The 
X and Y values control the position of the text. 
The 
BackColor and ForeColor buttons control 
the colors of the background and text, 
respectively. You cannot associate both an image 
and text with a state.
Associate a sound 
with a state
On the 
On or Off panel, check the Sound check 
box and list a 
.wav file in the Wave file field. You 
can either type the name of the sound file or 
browse for it using the 
... button.
Make the button turn 
off after being on for a 
specified length of 
time
Set the 
OnTimer property in the General panel 
to a nonzero value, measured in milliseconds.










