18.0

40 Standalone Part 2
Now we’re happy with our key light. Next we will create a more even lighting by brightening our figure a little from
the other side.
Create another light source in the scene and name it “Brightener”. Place it at the following coordinates:
X= -360
Y= 225
Z= -230
Select Area as the type of light.
Since the brightness of the lights in the scene is additive, we must “dim“ the brightener a little.
Reduce the Intensity in the General menu to 40 %.
This area light illuminates the figure from a different angle and softens the contrast somewhat. It won’t cast a shadow
since this would cause “crossing“ of the shadows and make the object look bad.