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CINEMA 4D R11 Quickstart – Global Illumination
Open the Render Settings (Render / Render Settings). Click on the “Effect...button and Global Illumination.
Switch to the Render Settings’ Options menu and make sure that “Auto Light“ is deactivated.
Rotate the scene in the editor so the view is at such an angle as to show only the floor in the background. This
speeds up rendering since the rendering will only be done to the “horizon“. Render the scene.
CINEMA 4D will automatically turn on Auto Light in a scene if there are no light objects present. When using
Global Illumination, this automatic function is excluded since it would make the scene much too bright.
Create a sphere (objects / primitive / sphere). Move the sphere along the X-axis a little to the right and a
Y-position of 100 until it’s next to the Torus. Copy the sky material and switch to the luminance channel of the
new material. Use the color sliders to create a bright blue. Drag the material onto the sphere.