11.0

112
CINEMA 4D R11 Quickstart – PyroCluster
“Make Previewis a helpful feature that gives you the chance to examine your effect before you render the
entire scene. This saves a lot of time, of which we all have too little. We also gave PyroCluster various fractal
types you can fine-tune according to your needs. A cumulus cloud, for example, would require a different type
of fractal than would a gas cloud. You can use yet another fractal to depict coral or stone formations to name
only two of many.
You can display the execution and “development“ of an effect in the form spheres, cubes or other objects. This
gives you an excellent overview of the effect and keeps you from having to render the entire effect just to see
how far a trail of smoke has traveled. Of course all PyroCluster effects can cast shadows on other objects, if
desired, using the normal scene lighting. In addition, self-illumination can be used for fire effects, for example,
which will be included in the Global Illumination calculation (similar to “normal“ self-illuminated materials
Advanced Render Module).
I think we’re done with the “dry run“ and can get down to business: the Quick-Tutorial. Using a relatively small
scene we will demonstrate how quickly and easily you can achieve your desired results. After working through
this tutorial you will have the skills to create your very own effects.
If you are just about to pour yourself a cup of coffee or lean back and relax a little – take some time to look at
the following sample images. They will give you a good impression of what PyroCluster can do.
3. Sample Image
© Tobias Deml, thegentle0@gmail.com