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CINEMA 4D R11 Quickstart –Sketch and Toon
There’s more. You will also nd Sketch and Toon elsewhere within CINEMA 4D. Take a look at the Material
Manager. A sketch material is created as soon as the Sketch and Toon effect has been activated. This is a material
especially for the depiction of contours in a Sketch and Toon rendering.
You will also see that there are many more settings in association with this material in the Material Manager.
These settings are global and affect the entire scene.
Keep this general rule in mind: The sketch attributes in the Render Settings determine WHAT will be rendered
(contours? Hidden lines?), and the material attributes determine HOW something will be rendered (Line width?
Line color?). Of course not every object has to be rendered in the same style. You can create an arbitrary amount
of sketch materials and assign them to different objects. This makes combining a pen drawing with a cartoon
object no problem.
After all, Sketch and Toon offers four “Sketch Shaders“. These can be placed into the channel of a “normal“
material just like any other shader. We suggest you place them into the luminance channel. These shaders work
independently, which means Sketch and Toon does not have to be active. The shaders are; Artfor effects
such as oil or acrylic painting, “Cel“ for a cartoon-like style, “Spots“ for a halftone print effect and “Hatch“ for
cross hatching.