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CINEMA 4D R11 Quickstart – Sketch and Toon
Create a new material in the Material Manager (File / New Material). Deactivate the “Color“ and “Specular“
channels in the “Basic“ menu of the Attribute Manager. Activate “Luminance“ and switch to the “Luminance“
menu. Click on the small arrow to the right of the word “Texture“. Select Sketch / Cel.
The cel shader is a type of gradient shader. It can be loaded into any channel but for a cartoon-like look it
should be put into the “Luminance“ channel where its colors will always be rendered as full-tone and will not
be influenced by the scene’s lighting.
Click on “Cel“. The cel settings will appear. 3 shades of blue are preset here by default but they don’t really
match our figures. Double click on the color sliders and create three new gray-tone colors.
The number of colors represents the number of color steps an object will be colored with. 1-2 colors is always
good for a cartoon look. Drag the new material in the Object Manager onto “Whimp_center“ and render the
scene.