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CINEMA 4D R11 Quickstart – NET Render
1. Introduction
Your computer probably won’t be able to handle most large and complex animations by itself in the time you
need. NET Render lets you use every additional computer you have which is connected per TCP / IP in the render
process. Better yet is the use of an entire render farm or of available company computers already connected
to the network. CINEMA 4D’s Studio Bundle offers you the possibility to connect an almost endless number of
computers to the network to render your project using NET Render.
2. General Information / Interface
The software package consists of two components: the server and the client. Simply put, you send the server
a job and it distributes them to the clients who do the work and send the completed job back to the server. The
server distributes the jobs efciently and intelligently, meaning that the entire network will not be slowed by
the slowest computer. In addition you can add or remove individual clients during the rendering process. The
new capacity is registered with the server an includes these in the render process immediately. Even the client
program reacts intelligently and is, of course, multi-processor capable.
3. Sample Images
Here are a few screenshots of the NET Render interface: