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CINEMA 4D R11 Quickstart – NET Render
Start all three clients, Computer 2 through 4. Enter the IP address we just got as the “Server Address“ in the
“Network Settings“ for all three computers. After you have done this restart all clients.
Open the NET Server and see what happens. If you did everything correctly all three clients should appear in
the NET Server’s main window. Each client has now communicated with the server and, after a brief “hello“
has been registered as “New Client. You have just completed the most difcult part. If server and client can’t
find each other check the NET Renderer’s “Problem Solving“ chapter.
Open your web browser and enter the previously ascertained address (in our example, this would be http://
192.168.1.100:80). Confirm your entry by pressing the “Return” key. If the CINEMA 4D NET Render homepage
appears in your browser the connection was successful. If not, read the troubleshooting section of the integrated
CINEMA 4D Help system.
This is the default IP address you must use when the NET Server has been installed on your computer, from which
you can also distribute jobs using the browser. If the working computer has been installed onto a “render slave“,
though, you would simply enter the IP address of that respective computer. It’s not imperative that you install
the NET Server on your working computer. Since the server barely uses any resources, any computer connected
to the network can be implemented.