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CINEMA 4D R11 Quickstart – Interface
Now we will concentrate more on CINEMA 4D’s icon palettes to get you a little more familiar with them. The
following explanation will refer to the colored icons on the next screenshot.
The image shows the left icon palette. At the very top you can see the previously mentioned
predefined layouts. Below that we have the (green) “Make Object Editable” button. This function
lets a primitive be transformed using points, polygon or edges. The editability of primitives is
limited until they are transformed! You can determine size and number of segments but you
cannot make any polygonal transformations. Next we have the “Use Model Tool” and “Use
Object Axis Tool” (red icons). You can move, scale or rotate a selected object or rotate it around
its own axis. The next three (blue) icons represent the “Use Point Tool”, “Use Edge Tool” and
“Use Polygon Tool”. Use these tools to either move, scale or rotate an object’s points, edges or
polygons or edit the object with CINEMA 4D’s integrated tools. The next (purple) icon lets you
choose between point, edge or polygon selection.
You select your points, edges or polygons in “Default Mode” by simply activating the corresponding points,
edges or polygons. In the “Auto Switch Mode“ CINEMA 4D recognizes whether your cursor is over a point,
edge or polygon. A click of the left mouse button selects the correct mode automatically. The “Tweak Mode“
lets you do the same with an active move, scale or rotate tool. Now you know the icon palette’s most important
functions.