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CINEMA 4D R11 Quickstart – MOCCA
In the following text, the abbreviation “VS” for “Visual Selector” is used.
The purpose of VS is to place the individual controllers required to animate the character onto the corresponding
parts of the picture. For example, a right hand controller should be placed on the right hand in the picture.
Best of all, you can drag and drop the controllers directly from the Object Manager onto the picture in the VS
interface. Virtually any type of object can be dragged into VS. You can leave the visual representation as it is or
assign a different icon or color to the object.
Create a cube, a sphere (main menu/Objects/Primitive/Cube and Sphere) and a null object (main menu/Objects/
Null Object) and drag them one by one from the Object Manager into the VS interface.