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CINEMA 4D R11 Quickstart – MOCCA
Select the Muscle deformer object. You’ll find an empty field on its Object tab. Drag the “Muscle Object” from
the Object Manager into this eld. This tells the Muscle deformer which Muscle object it is responsible for. In the
Object Manager, set the Muscle object to hidden (the top of the two small grey dots next to the word “Muscle
Object” must be red) and play the animation once more.
Congratulations! You’ve just set up the arm to have a bulging biceps.