11.0

192
CINEMA 4D R11 Quickstart – Clothilde
The shirt needs to be subdivided a little more so you can deform it better later. Switch to “Use Polygon Tool“
mode and select the polygons on the front and back side of the shirt. Select Functions / Subdivide“ and set
the value to 2.
Make sure you don’t subdivide the polygons on the side (the ones created by the bridge tool). OK, it doesn’t
really look like a t-shirt yet, it looks more like a box with sleeves. But don’t worry, we’re going to change that
right now. Clothilde is very easy to use. Most functions are contained in one tag, the “Cloth Tag“. It will be
assigned to the object, which will then be turned to cloth!
Right-click on the shirt and select “Clothilde Tags / Cloth Tag“. The Clothilde properties will appear in the
Attribute Manager.
If the cloth object is to collide with another object, as is the case with the t-shirt and the body, the other object
must be assigned a collision tag. Select the character’s body (polygon object “Body“) in the Object Manager
with the right mouse button. Select “Clothilde Tags / Collider Tag“.