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CINEMA 4D R11 Quickstart – MoGraph
1. Introduction
The MoGraph module is designed to clone just about any geometric primitive or object and offers numerous
Effectors with which these objects can be controlled. For example: Large objects (which are generally made up
of several smaller ones) can be exploded, deformed and morphed into another object; many small objects can
be controlled by a target object to which they have been assigned; a surface made up of various objects can
be deformed using a shader; spheres can suddenly appear and come together to form a word. The possibilities
are endless!
MoGraph offers creative minds a virtual universe of endless possibilities. Once you complete this tutorial we
urge you to let your creative juices flow – experiment to your heart’s desire and see what MoGraph can do!
2. General Information / Interface
Once MoGraph has been installed it can be accessed in the CINEMA 4D main menu.
In most cases, a Cloner Object will be required in order to create a MoGraph scene. The Cloner Object contains
all functions required for the creation and depiction of clones. The Cloner Object is then augmented by the
various MoGraph Effectors. Below is a sampling of Effectors and how they work:
Delay Effector: Use the Delay Effector to delay any action or keyed animation of a
cloned object (see chapter 5, Tips & Tricks).