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CINEMA 4D R11 Quickstart – 3D Ghosting
By having selected the Cloner Object subsequently assigning the Effector on the Cloner Object’s Effectors page
is no longer necessary. The Effector already knows it should affect the Cloner Object.
Your scene should now look like this:
Next we will add a sphere to serve as a Target Object. It really is not necessary to add this sphere but it we will
add on here in order to better demonstrate (visually) how this effect works.
Create a sphere and set its radius from 100 to 5 in the Attribute Manager. The sphere now has to be made the
Target Object. Open the Target Effector’s Effector tab in the Attribute Manager and drag the sphere from the
Object Manager into the Effector tab’s Target Object text field. That’s it!
You can now move the sphere in the editor view and the cube clones will always follow the sphere. We will now
go a step further and apply a Repel function, located in the Target Effector’s Effector tab. Leave the sphere at
the center of the scene (where it was created) and activate the Repel function. The result should look like this:
The clones will be repelled radially from the sphere. Move the sphere along any axis and see what effects
result: