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CINEMA 4D R11 Quickstart – Projection Man
The technique we are talking about is “onion skinning” and the CINEMA 4D tool that provides this function is
called “3D Ghosting”. This tool lets you get an impression of your character’s movement prior to and after the
current frame (in order to make any necessary corrections) without having to move a slider back and forth. Any
animated object’s motion path can be displayed by assigning that object a Display tag. The animator can decide
if frames prior to, after or both should be displayed as “ghost” images. Below is a screenshot with examples of
3D Ghosting with default settings.
The frames following the current frame (upcoming frames) are displayed in orange and the frames prior to the
current frame (previous frames) are displayed in light blue. The figure not displayed as a wireframe represents
the current frame. Numerous settings are available that let you achieve exactly the look you want or need. You
can, for example, define the number of frames that should be displayed, how long they should be displayed
and how they should be displayed (e.g. color, display mode).