11.0

231
CINEMA 4D R11 Quickstart – Non-Linear Animation
CINEMA 4D will now automatically start Photoshop and will open the rendered Projection Man image. You can
either start painting in Photoshop right away or create a new layer and create your matte painting. In order to
get to know how Projection Man works, edit your own image to look like the one below. Of course you can use
your favorite colors if you want.
After you have finished modifying your image in Photoshop, save the image. Use the current name and location
– otherwise CINEMA 4D will not be able to locate the image!
Return to your Projection Man scene in CINEMA 4D. In the Material Manager, at the bottom left of your
interface, you can see that Projection Man has automatically created a new material. Double-click the material
and switch to the Luminance channel in the window that opens.
Tip: Projection Man creates the texture automatically in the Luminance channel. This ensures that the scene
remains completely unaffected by lights. After all, the scene is supposed to assume the color and brightness
traits of your painted texture. This, however, can be changed by either deactivating the material’s Luminance
channel and loading the .psd file into the Color channel or by changing the Projection Man default settings in
the CINEMA 4D preferences menu so the .psd file is automatically loaded into the Color channel.
We are now in the material’s Luminance channel. Click on the small triangle next to the Texture parameter and
select Reload Image. This updates the texture and includes the changes we just made in Photoshop. Now close
the Material Manager and your scene should look like this: