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CINEMA 4D R11 Quickstart – Non-Linear Animation
1. Motion Layer
We will now explore the motion layer method in more detail. Open the file, “QS_ML_Start.c4d” and switch the
CINEMA 4D layout to Animation (top icon in the left Icon Palette, directly below the Undo button). As you can
see, our scene contains a monkey head. We will use this head to create a simple character animation. In the
course of this tutorial we will assign two simple animations to the monkey head: Forward and backward nodding
motion; up-and-down motion. You may wonder why a monkey would ever nod or move its head up and down.
Surely, monkeys that only move their heads back and forth or up and down are extremely rare in the wild (or
even extinct) but we thought a very simple, unrealistic animation would be a better way to demonstrate the
basic principle of non-linear animation (NLA) than having King-Kong push his way through the jungle.
When you play the animation you will see that we have already prepared an animation for you. The monkey
head moves from left to right. Stop the animation and select the “Monkey” Null Object.
Motion layers work together with all recorded keys within a given hierarchy. Simply select the top object in the
hierarchy and all its keys will be included (regardless if it’s a character’s controller or animated geometry).
In the C4D main menu, select the Add Motion Clip… function from the Animation menu. Confirm the window
that opens without making any changes. As you can see, our Timeline now looks different. A motion source
(left) and a motion clip (right) of the Null Object’s (and its Children) animation were created.
The original Keyframes were deleted. If we play the animation again we will see that the left-to-right animation
nevertheless still exists. If we click on the “Monkey” Null Object, though, we will see that no Keyframes exist for
this object. These Keyframes are now located in the motion source that was linked to the Motion Clip. You can
now use the same motion source for more than one Motion Clip. Note that CINEMA 4D automatically switched
to Motion Mode (Timeline menu: View / Motion Mode) when the Motion Clip was added. If you want to modify
the animation contained in this Motion Clip you will have to switch to Key Mode first (Timeline menu: View /
Key Mode). Here you will fine the motion source that can be modified as desired. Since the original Keyframes
for the “Monkey” Null Object no longer exist we can record a new animation and add it as a new source and
clip. The motion system must be deactivated before this is done. With “motion system” we mean deactivating
the complete motion system, not just switching from Motion Mode to Key Mode!
This is done by selecting Edit / Use Motion System in the main CINEMA 4D menu. If the icon has a dark
background it is not active – a light background indicates that it is active. If you cannot see the “Monkey” Null
Object in the left part of the track manager, select Bookmarks / Default Bookmark from the Timeline menu. If
the Null Object is still selected, set a key at frame “0” (click on the “key” icon above the Timeline to set a key).
Go to frame 7 (drag the green grabber below the Viewport to frame 7) and move the monkey head a little to
the front (along the Z-axis) in the Viewport. Set another Keyframe.