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CINEMA 4D R11 Quickstart – Arranging Objects
Each of the axis‘ arrows can be selected and dragged in its respective direction. This prevents the object
from being dragged in the wrong direction in the editor view (as opposed to clicking on the object itself and
dragging it). It is often impossible to see in which direction an object is being dragged in a 3D view. A similar
method of moving an object in a single direction is the previously mentioned locking of a specific axis in the
command palette. This prevents an object from being moved in the direction of an axis that has been locked
unless you click and drag one of the object’s own axis arrows. These objects are not locked. Select the “Body”
object and then click on the “Scale” function at top.
The ends of the axis‘ arrows have changed form arrows to boxes. Dragging these boxes will scale the object
along that particular axis. Parametric objects (not converted polygon objects) will display little orange
handles.
They make it possible to stretch and squash the parametric object on the respective axis
Now we’ll get to the nitty-gritty part of this project. You now have enough basic knowledge to be able to
arrange the objects according to the following screenshots.