11.0

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CINEMA 4D R11 Quickstart – Arranging Objects
This should be no problem with the knowledge you have gained up to this point. To squash the legs, for example,
you can squash several objects at once instead of each one individually (as was the case with the arms).
When you’re finished select the objects “Upperleg_R, “Lowerleg_R“ and “Foot_R. Once they are highlighted
in white in the Object Manager press the “Alt+G“ key on your keyboard. This groups all and makes all selected
objects children of a Null object. If you look at the Object Manager you will see the newly created Null object.
Clicking on the +“ symbol will open the hierarchy and the objects we just selected will be shown. When the
Null object is selected, the axis of this Null object serves as the axis for all three leg objects. If this axis is rotated
all children of this Null object will be rotated. Move and rotate the Null object a little and you can make the
figure stick its leg out.