11.0

69
CINEMA 4D R11 Quickstart – Multi-Pass Rendering
Multi-Pass rendering means that not only the actual image will be saved but also the individual channels (passes)
which comprise such an image. A channel can, for example, contain an image’s environment light, specular
light, transparency or even single objects. This information is output as a separate image. These images can be
edited individually using an image editing software and brought together to a single image after editing. To
activate the Multi-Pass function, use the check box at the left of the function’s name. Further to the bottom
is a button named Multi-Pass...” which will, when clicked, offer numerous Multi-Pass channels that can be
added for rendering.