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CINEMA 4D R11 Quickstart –Multi-Pass Rendering
On the “Save” page you will find a set of parameters for saving Multi-Pass files. Set the format to “JPEG“ and
click on the “Path“ button. Find a place to save the image on your hard drive and name the image “Multi-
Pass_Scene“. Click on the “Multi-Pass...” button and add the channels “Diffuse“, “Reflection“, “Specular“ and
“Refraction“ and render the scene using the command “Render / Render To Picture Viewer“.
You will not notice anything special when the image is rendered. When you look into the “channel“ menu of
the image viewer you will see that you can call up each of the channels you just rendered individually. If you
now look on your hard drive where you saved the image you will see four files. Since “Layer Name as Suffix“
was activated in the Multi-Pass window each image was given a name according to its channel: “Diffuse” for
the diffuse lighting, “refl“ for the reflection, “specular“ for the specular light and “trans“ for the transparency
/ refraction, each with the frame number.
If you take a look at each image you will see that only the information from the individual channel is contained
in the respective image. In the “trans“ image only the sphere can be seen since it is the only transparent object
in the scene.