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CINEMA 4D R11 Quickstart –Multi-Pass Rendering
You may have noticed that there was a shadow in the original scene that is not visible in the Photoshop le.
This is because the shadow has its own channel and we simply did not activate it in the Multi-Pass rendering
menu.
Add this channel in CINEMA 4D, render the image and open it in Photoshop. Now the shadow has its own
Photoshop layer. The shadow is very dark and the right edge of the cone can barely be seen. We want to change
that now. Select the shadow layer in Photoshop and set its “Opacity“ to 50%.
The image already looks brighter. And what should we do with the client who wants his pink panther dove
blue? Aside from the fact that our scene contains neither the color pink nor a panther, what should we do
when we want to change the color of the cone only? How do we change the color of a single object in the
scene? For this we have to prepare a little in CINEMA 4D first.
Assign a compositing tag to the sphere in CINEMA 4D’s Object Manager under Tags / CINEMA 4D tags /
compositing. Switch to the “Object Buffer“ menu of the Attribute Manager and activate “Buffer 1.