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CINEMA 4D R11 Quickstart –Multi-Pass Rendering
Select the “Refraction“ layer in Photoshop. Choose select / load selection. Set “Channel“ to “Object Buffer 1“.
We just loaded the buffer channel as the selection. Various image editing options will now be limited to the
area within this selection – the sphere. Call up “image / adjustments / hue / saturation. Click on “Colorize“ and
set the “Hue“ to 240 and the saturation to 100.
Only the sphere will be colored. Since it consists mainly of refractions, we chose the respective layer in
advance.