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CINEMA 4D R11 Quickstart – Multi-Pass Rendering
Multi-Pass really comes to shine when its used with animated scenes. What Photoshop does
for single images, compositing programs do for animations. After Effects and Combustion are
two of these programs. Editing software such as Final Cut lets you edit image layers as well.
CINEMA 4D works with all of these programs, partly over special export plugins which offer an extensive number
of settings. You can change a color in a 15-minute animation in seconds.
12. Quick Tutorial – XPresso
Expressions let you set dependencies for object properties. In other words, you can use rules to automate
a scene: When object A performs action B object C should perform action D.MAXON created XPresso so
you don’t have to enter these expressions manually. XPresso is a graphic interface which puts an end to the
cumbersome act of typing code. XPresso lets you create expressions using drag & drop which is simple (and
can even be fun) and offers enough functionality to be able to solve just about any problem. We will now take
a look at what this problem solving looks like. In this tutorial we will build a kind of telescopic arm.
Open a new scene. Create three cylinders (objects / primitives / cylinder). Rename them into cylinder_small”,
cylinder_medium” and “cylinder_big. In the Attribute Manager set the radius of “cylinder_medium” to 45,
the radius of “cylinder_small” should be 40.
We now have three cylinders with different radii in the scene. Our goal will be a telescopic effect by pulling
the smallest cylinder up while keeping the medium cylinder dead center as it moves with the smallest cylinder.
This is a case for XPresso!
Apply a new XPresso tag. The quickest way to do this is to click on one of the cylinders in the Object Manager
with your right mouse button. Select CINEMA 4D Tags / XPresso. By the way, it doesn’t matter which object you
apply the tag to. The XPresso editor will open. Drag all three cylinders from the Object Manager onto the empty
surface of the XPresso editor. The objects will be transformed into little boxes, so-called “Nodes“.