14.0
103
HAIR
The properties of Herbert’s hair still have to be edited extensively so let’s start by double-clicking the HAIR
material in the Materials Manager. This will open the material’s dialog window with all its options and channels.
Follow these steps:
• Specular: Set Primary Strength to 34% and Secondary Strength to 50%.
• Thickness channel: Set Root to 0.5 cm and Tip to 0.03 cm. This will thin Hairbert’s hair to make it
look more realistic.
• Scale: Activating this channel will vary the size of the hairs, which adds additional realism. Set Scale
to 100%, Variation to 80% and Amount to 40%.