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MoGraph
MoGraph offers creative minds a virtual universe of endless possibilities. Once you complete this tutorial we
urge you to let your creative juices ow – experiment to your heart’s desire and see what MoGraph can do!
2. General Information / Interface
MoGraph can be accessed in the CINEMA 4D main menu.
In most cases, a Cloner object will be required in order to create a MoGraph scene. The Cloner object contains
all functions required for the creation and depiction of clones. The Cloner object is then augmented by the
various MoGraph Effectors. Below is a sampling of Effectors and how they work:
• Delay Effector: Use the Delay Effector to delay any action or keyed animation of a cloned object (see
chapter 6, Tips & Tricks).
Shader Effector: The Shader Effector analyses textures or shaders applied to clones and uses their
height and depth information to deform the clones’ surfaces. For example, a noise shader, including its
gray scale values, can be loaded into a Shader Effector and subsequently be animated. This animation
will then affect the clone onto which it is applied.
The following two screenshots show a clone with and without a Shader Effector with an animated
noise shader applied.