16.0

104
HAIR
Render the scene once again. The result should look like the next image:
As you can see, Hairbert’s bad hair day is slowly but surely coming to an end. His fur is starting to look much
more realistic. We’ll remove some of its smoothness and shine by adding a little frizz. Select the Frizz channel,
located below Scale, and set Frizz to 15 %.
Hairbert’s looking better and better. Soon he can let himself be seen in public again. What we want to do now
is get rid of that just blow-dried look and clump the hair a little. We will do this using the Clump channel.