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Table Of Contents
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MoGraph
Your scene should now look like this:
Next we will add a sphere to serve as a Target Object. It really is not necessary to add this sphere but we will
add it on here in order to better demonstrate (visually) how this effect works.
Create a sphere and set its radius from 100 cm to 5 cm in the Attribute Manager. The sphere now has to be
made the Target Object. Open the Target Effector’s Effector tab in the Attribute Manager and drag the sphere
from the Object Manager into the Effector tab’s Target Object text field. That’s it!
You can now move the sphere in the editor view and the cube clones will always follow the sphere. We will now
go a step further and apply a Repel function, located in the Target Effector’s Effector tab. Leave the sphere at
the center of the scene (where it was created) and activate the Repel function. The result should look like this:
The clones will be repelled radially from the sphere. Move the sphere along any axis and see what effects
result: