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Table Of Contents
79AutoRigger and CMotion
Creating a Simple Walk Animation
We have now prepared our character so it can be animated. Select the Character object in the Object Manager
and switch to the Object tab’s Animate menu in the Attribute Manager. Click on the Add Walk button at the
right. This will assign a CMotion object to the Character object, which lets you generate cyclical animations or
movements such as a walk cycle. To do so, select the Character object’s CMotion object in the Object Manager
and take a look at its properties in the Attribute Manager’s Object tab.