19.0

101HAIR
To prevent this from happening select Simulate/Hair Edit/Set As Dynamics in the main menu. Now we can cut and
style Hairbert’s fur.
Switch to the left view (by pressing F3) in the editor window and activate the Cut tool (Simulate/Hair Tools/Cut).
Next, deactivate Visible Only in the Attribute Manager to make sure hair that is not visible will be cut as well. Now
set Form to Circle and let’s start cutting.
To cut Hairberts hair simply click and drag over the blue tips of his hair. Cut his hair as shown in the screenshot below:
Switch to the front view in the editor window so we can trim and style the hair on Hairberts chin a little. Activate
the Brush tool (Simulate/Hair Tools/Brush). Activate the Collisions setting (one of the Brush tool’s most important
settings (Options tab)) and set Coll. Radius to 1 cm. Doing so will prevent the hair from penetrating Hairbert’s skin
when brushed. Leave the Deactivate Visible Only option disabled here as well.
Switching views as needed in the editor view can be very helpful when brushing or styling hair. To brush hair, simply
click and drag over the blue hair tips. The guides possess their own HAIR IK which ensures hair-like behavior when
the hair is styled. To create our fur we will need to pull the guides out a little and curl them up slightly at the tip. Take
a look at the following screenshots to get an idea of what we mean.