19.0

103HAIR
The properties of Herbert’s hair still have to be edited extensively so let’s start by double-clicking the HAIR material
in the Materials Manager. This will open the materials dialog window with all its options and channels.
Follow these steps:
Specular: Set Primary Strength to 34% and Secondary Strength to 50 %.
Thickness channel: Set Root to 0.5 cm and Tip to 0.03 cm. This will thin Hairbert’s hair to make it look more
realistic.
Scale: Activating this channel will vary the size of the hairs, which adds additional realism. Set Scale to
100 %, Variation to 80 % and Amount to 40 %.