19.0

130 Sculpting
The Stencil you just selected will appear in the Viewport. You can adjust its transparency in the Attribute-Manager as
you see fit but a value of 0.5 is a good value with which to start. If the Stencil is not visible in the Viewport, enable
the Visible option in the Stencil menu in the Attribute Manager. Enable the Tile X and Tile Y options in the Attribute
Manager (Stencil tab). This ensures that the Stencil will be applied across the object’s entire surface. Finally, we have
to adjust the Stencil’s size. The structure applied by the brush is always in relation to the size of the Stencil/object.
This means that you can adjust the Stencil size as well as the camera’s distance from the object to apply a larger or
smaller structure. The Stencil will always lie perpendicular to the camera’s angle of view, no matter how you position
the camera. Scale the Stencil to reflect the size in the image below by using the Attribute Manager’s Scale setting
or by using the combination T + RMB until you achieve the desired size. In the brushs Settings menu, set Size to 50
and Pressure to 5%.