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BodyPaint 3D
Rotate the view so you can see the eyelid from the top. Switch to the color layer’s Color menu and set the color to
a medium gray which will be the base color for our eyelid. Now go to the Bump layer’s color preview and set the
color to black (both color layers are located in the Materials tab under the letters C and B + pencil symbol). When
you paint on the object you will notice that both colors are being applied to the object – the gray base color and the
black (to indicate indentations).
If white were the color of the Bump channel it would raise the brush stroke instead of indicating indentations. The
result could look like the following image.
Load the QS_BP3D_Final.c4d file and take a look at it when you have time. Here are some everyday tips with which
you can achieve great results quickly and easily.