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Table Of Contents
55Projection Man
Cinema4D will now automatically start Photoshop and will open the rendered Projection Man image. You can either
start painting in Photoshop right away or create a new layer and create your matte painting. In order to get to know
how Projection Man works, edit your own image to look like the one below. Of course you can use your favorite
colors if you want.
After you have finished modifying your image in Photoshop, save the image. Use the current name and location –
otherwise Cinema4D will not be able to locate the image!
Return to your Projection Man scene in Cinema4D. In the Material Manager, at the bottom left of your interface,
you can see that Projection Man has automatically created a new material. Double-click the material and switch to
the Luminance channel in the window that opens.
Tip: Projection Man creates the texture automatically in the Luminance channel. This ensures that the scene remains
completely unaffected by lights. After all, the scene is supposed to assume the color and brightness traits of your
painted texture. This, however, can be changed by either deactivating the material’s Luminance channel and loading
the .psd file into the Color channel or by changing the Projection Man default settings in the Cinema4D preferences
menu so the .psd file is automatically loaded into the Color channel.