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Table Of Contents
79AutoRigger and CMotion
Creating a Simple Walk Animation
We have now prepared our character so it can be animated. Select the Character object in the Object Manager and
switch to the Object tab’s Animate menu in the Attribute Manager. Click on the Add Walk button at the right. This
will assign a CMotion object to the Character object, which lets you generate cyclical animations or movements such
as a walk cycle. To do so, select the Character object’s CMotion object in the Object Manager and take a look at its
properties in the Attribute Manager’s Object tab.