9.0
Table Of Contents
186 RIGID BODIES
DYNAMICS
DYNAMICS
RIGID BODIES 187
Start Tab
The values entered into the
Start tab will give an object an
initial state for the dynamics to
work on.
The Start tab enables you to dene the state of the rigid body at the start of the
dynamics animation, such as the rigid body’s starting velocity.
The ‘v’ settings dene the starting velocity of the rigid body. The ‘w’ settings set the
angular velocity (rotation). ‘F’ denes a force that is exerted during the rst frame
of the dynamics animation. The values you enter for ‘I’ will dene the torque applied
during the rst frame of the dynamics animation.