9.0

188 RIGID BODIES
DYNAMICS
DYNAMICS
RIGID BODIES 189
Now suppose you pull the spring a second time, only this time you pull much harder.
So much harder, in fact, that the spring is permanently distorted. When you let go,
the spring will not return to its original length. The spring has undergone plastic
deformation, which occurs once the spring has been stretched beyond a point known
as the spring’s elastic limit.
Now you pull the spring once more, only this time with all your might. So you give
a Herculean tug and ... the spring snaps of course.
All of this behavior — snapping, plastic deformation and elastic deformation — can
be simulated using the springs in Dynamics. Note that springs are displayed yellow
in the viewport when not selected.
There are two ways to create springs and attach them to rigid bodies. Either the
springs can be created using the Rigid Springs dialog or the springs can be drawn in
the viewport using the RBS Draw Tool.
Using the Rigid Springs Dialog
Create, edit and attach springs
in the Rigid Springs dialog.
Using the Rigid Springs dialog, you can create, edit and attach springs as well as adjust
all of the properties of the springs including elastic and plastic behavior.
You can select and edit multiple springs. To add a spring to the selection, Ctrl-click
the spring’s name or number in the spring list. To remove a spring from the selection,
Ctrl-click once more.