9.5.2

Table Of Contents
972 CHAPTER 19
TIMELINE 973
The animation toolbar provides you with a quick and easy way to record and navigate the animation.
By default, the animation toolbar appears in the lower part of the workspace and contains animation
tools as well as a slider called the time slider. The time slider determines which frame is currently
shown in the viewports.
You can also access the animation toolbar’s commands from the Animation
menu.
Commands
Playing
Goto
Start
Previous
Frame
Back Stop Forward Next
Frame
Goto
End
Play
Sound
Recording
Record Auto-
keying
Keyframe
Selection
Position
Keys
Scale
Keys
Rotation
Keys
Parameter
Keys
PLA
Play Sound
If this option is enabled, any sound tracks are played when you play the animation.
When you enable Play Sound, the All Frames option is disabled automatically
(main menu: Animation > Frame Rate > All Frames). If you then enable All
Frames, the sound will not be played when you play the animation.
Keyframe Selection
Here you can select which objects will receive keys when you record. A menu will appear containing
various options as well as the names of all the Selection objects in the scene. If you choose one of the
Selection objects, then keys will be recorded for all the objects that the Selection object represents.
The other options on the menu are:
Active Elements
Keys will be recorded for the active objects (i.e. the objects that are selected
in the Object manager or viewport).