9.5.2

Table Of Contents
978 CHAPTER 19
TIMELINE 979
Four context menus are available within the Timeline. Which context menu appears depends on
where you right-click (Windows) or Command-click (Mac OS): on a layer icon, on the ruler, on a track
or object name, or on a sequence. The commands in these context menus are described later in this
chapter.
The Objects area
Automatic mode
In Automatic mode, the Objects area contains a list of all objects and materials in the scene. Other
elements, such as object tags and material shaders, are hidden in the list initially and you can access
them by clicking the triangles next to the object and material names.
To access subordinate elements, such as child objects or shaders within shaders, click on the parent
element’s ‘+’ icon.
Manual mode
In Manual mode, you can choose exactly which elements are displayed in the Timeline. Simply drag and
drop the desired elements into the Timeline. For example, you can drag materials from the Material
manager or objects from the Object manager and drop them into the Timeline. To display the entire
hierarchy in the Timeline, hold down the Shift key while you drag and drop.
To display all animated elements, in the Timeline, choose Edit > Show All Animated. This command
is especially useful when animating characters, because it hides away all non-animated objects in the
Timeline, making it quicker to nd the elements you need to animate such as bones.