9.5.2

Table Of Contents
982 CHAPTER 19
TIMELINE 983
Keyframing with the Record button
When using keyframe recording, CINEMA 4D creates tracks, sequences and keys in the Timeline,
according to settings of your choosing. For the object currently selected in the Object manager,
provided it is not a parametric object, you can record its position, scale, rotation, parameters and point
positions (PLA). Using the Selection object, you can choose which objects can be recorded.
The Selection object controls
which objects are recorded.
Icons enabled in the animation
toolbar appear depressed.
The Record button creates
keys at the current frame.
The default setting for the Selection object, Active Elements’, works as follows. On the animation
toolbar, enable the icons for the properties that you want to record. Enabled icons appear depressed.
In the animation toolbar, click the Record button. The tracks, sequences and keys are then recorded
at the current frame (as indicated by the animation toolbar’s time slider) for the object that is selected
in the Object manager.
Example
Suppose you want to animate a cube from position A (at frame 0) to position B (at frame 30).
In the animation toolbar, ensure that the time slider is at frame 0.
In the viewport, move the cube to the desired starting position. In the
animation toolbar, ensure that the Position Keys option is enabled.
Click the Record button to create X, Y and Z position keys at frame 0. A Position
track and sequence will be created if they do not yet exist for the cube.
In the animation toolbar, drag the time slider to frame 30. In the viewport,
move the cube to the position it should reach by frame 30. Click the Record
button.
To play the animation, in the animation toolbar, click the Play button.
Done. The cube changes its position continuously from frame 0 to frame 30 frames. The yellow
animation path is shown in the viewport — this is the path followed by the cube.