9.5.2

Table Of Contents
990 CHAPTER 19
TIMELINE 991
The number of photons for caustics calculations.
The renderer subdivision of HyperNURBS.
Node properties.
Example
Using a Parameter track, CINEMA 4D enables you to morph one material to
another. For example, by morphing a skin texture to a stone texture, you can
turn a character from esh to stone. For this example, you’ll morph a sphere’s
material from wood to marble.
Create a wood material and a marble material using the Wood and Marble
shaders.
Create a Sphere object. Assign the wood material to the sphere.
Open the Timeline if it isn’t already open. Drag the Texture tag from the
Object manager and drop it into the Timeline.
The Timeline switches to manual mode and shows the Texture tag only.
In the Timeline, choose File > New Track > Parameter > Material to create
a Material track and sequence for the tag.