9.5.2

Table Of Contents
78 CHAPTER 3
CONFIGURATION 79
- Omni, Spot, Distance and Parallel lights
- Color, Brightness
- No Diffuse option, No Specular option
- Up to eight lights are supported
Materials
- Specular, inc. Width and Height
- Specular Color
- Texture in the Color channel with Specular highlights
Shared Textures
If this option is enabled, OpenGL will load a single texture for all views. Otherwise, a separate texture
will be loaded for each view (this will use more memory but is more compatible).
Use Line Polygons
Enable this option for faster wireframe display. It affects wireframe display only.
Use OGL Points For Handles
Enable this option for faster display of object points (the points that are displayed when you select
the Points tool). Some graphics cards do not support this feature.
Antialiased Lines
If this option is enabled, lines are smoothed (antialiased) by the OpenGL implementation provided
the mode is supported.
Rotate Quads
A quadrangle is made up of four points: A, B, C and D. This can be broken down into the triangles
ABC/ACD or ABD/DBC. CINEMA 4D uses the rst variant. The variant used by OpenGL depends on
the driver. If you notice display artefacts, try toggling the option to adapt the OpenGL display to the
internal algorithms.
CINEMA 4D uses one variant here, the other variant there. This can lead to display artefacts. Should
this happen, toggle the option.