9.5.2

Table Of Contents
1086 CHAPTER 22
XPRESSO EDITOR 1087
Point 1: If a collision has been detected, this port outputs the position vector
of the point in Object 1 that collided rst (provided Collision Type is set to
Object). The exact value of the position depends on the coordinate system
chosen and whether the object is being deformed (see the options in the
Attribute manager).
Point 2: If a collision has been detected, this port outputs the position vector
of the point in Object 2 that collided rst (provided Collision Type is set to
Object). The exact value of the position depends on the coordinate system
chosen and whether the object is being deformed (see the options in the
Attribute manager).
Polygon Index 1: If a collision has been detected, this port outputs the index
number of the polygon in Object 1 that collided rst (provided Collision Type
is set to Object or Distance).
Polygon Index 2: If a collision has been detected, this port outputs the index
number of the polygon in Object 2 that collided rst (provided Collision Type
is set to Object or Distance).
Constant
Provided the ports are unconnected, you can also pass values to other ports
and XGroups by entering the values directly into the Attribute manager.
This node enables you to pass constant values — be they numbers, vectors or character strings — to
other nodes and XGroups. Enter the value and set its data type in the Attribute manager.
FlipFlop
This node is a Boolean switch. Three input ports are available. If the On input port is enabled, the
node outputs the value 1. If the Off input port is enabled, the node outputs the value 0 (even if the
On port is still enabled). The same applies in reverse: if the Off port is enabled rst followed by the
On port, the result is 1.