9.5.2

Table Of Contents
80 CHAPTER 3
CONFIGURATION 81
Save Particles
Suppose you’ve saved a scene containing particles in which the time slider is past frame 0. When you
next load the scene, the particle stream must be generated to match the current frame, slowing down
the loading process. If you enable this option, the current particle data is saved when you save the
scene. This speeds up the loading time for the scene (but increases the le size).
Create New Objects In View Center
By default, CINEMA 4D creates objects at the origin of the world coordinate system. However, If the
origin is off-screen, a new object may be created out of sight. If this option is enabled, new objects
are created in the center of the active view instead, i.e. always within view.
Generate Backup Copies, Backup Copies
When you save a scene using a lename that already exists in the destination folder, by default the
original scene will be overwritten. If Generate Backup Copies is enabled, CINEMA 4D renames the
original le before creating the new le. Backup Copies denes the maximum number of backup copies
that can be saved for a scene (provided that Generate Backup Copies is enabled).
Undo Depth
The maximum number of changes that can be undone consecutively.
Recent File List
The maximum number of les on the File menu’s Recent Files list.
Import/Export
About the Maximum Size value
Some export lters allow you to control the size of the textures that are exported by setting a
Maximum Size value. The value denes the maximum length of each texture’s longest side; the shorter
side will be scaled automatically to constrain the proportions.